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AI Insights · Timothy · July 2025

Top 5 Boxing Games on Unified Platform in Latin America Q2 2025

Discover the performance trends of the top boxing games in Latin America during Q2 2025, with insights from Sensor Tower on weekly downloads, revenue, and active users.

Top 5 Boxing Games on Unified Platform in Latin America Q2 2025

In the second quarter of 2025, the top boxing games on the unified platform in Latin America showcased varied performance metrics. Here's a closer look at the data provided by Sensor Tower.

Boxing Star: Boxing Fight Game from THUMBAGE exhibited a strong finish with weekly revenue peaking at approximately $3.2K by the end of June. Weekly downloads fluctuated, starting at 22.4K in March and ending with a similar number in June. Active users saw a notable increase, reaching about 29.7K in the final week.

Real Boxing 2 by Vivid Games S.A. showed consistent weekly downloads, culminating at 74K in the last week of June. Revenue remained stable, with a modest peak of $888 at the quarter's end. Active users stayed robust, with numbers around 94.7K in the final week.

WWE SLAM by Topps® Card Trader experienced low download numbers throughout the quarter but saw a significant increase in active users, reaching 415 in early June. Revenue also peaked at $948 in the same period.

Burrito Bison: Launcha Libre from Kongregate had steady weekly downloads, maintaining around 3.8K to 4.5K. Revenue saw an increase mid-quarter, peaking at $1K in early May. Active users reached a high of 28.6K in May.

WWE Mayhem by Reliance Games maintained a stable download rate, with numbers around 12K to 15K weekly. Revenue saw a peak of $999 in early June, while active users remained around 44.4K in May.

These insights from Sensor Tower highlight the performance trends and engagement levels of boxing games in Latin America during the second quarter of 2025. For more detailed data and analysis, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025